Virtual Reality

August 10th, 2021, by
Issue #24 – Playing With Reality

Digital Life Is More Important Than Real Life, The Creator Economy, Fandoms, Popculture, Real-Time Deepfake Streaming, the Metaverse and the New Way of Storytelling

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June 14th, 2021, by
Issue #15 – Playing With Reality – Egirls, NFT’s implosion, and VR exposure therapy 🚀🔮🌟

Step aside Alexa and Siri, a new digital assistant is taking over the Internet: Samsung Sam. A batch of 3D rendered images of a virtual woman went viral over the weekend, with millions swarming around the latest virtual human to appear online. The only catch? Samsung didn’t officially make Sam, or even acknowledge her.

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May 24th, 2021, by
Issue #12 – Playing With Reality – The Great Online Game 🚀🔮🌟

New York Times is already talking about the YOLO FOMO LOL Economy. The big question behind this all: Are we all playing a great online game?

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May 3rd, 2021, by
Issue #9 – Playing With Reality 🚀🔮🌟

Researchers have shown that deepfake technology can be used to manipulate satellite imagery to produce real-looking — but totally fake — overhead maps of cities.

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April 12th, 2021, by
Issue #6 – Playing With Reality – The Birth of the Virtual Economy 🚀🔮🌟

Sometimes the Internet makes you feel like a boomer. Why should you buy virtual clothes for your avatar?

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April 6th, 2021, by
Playing With Reality – Issue #3 🚀🔮🌟

This week we focus on deepfake technology. For starters, the FBI warned in an alert that malicious actors “almost certainly” will be using deepfakes to advance their influence or cyber-operations in the coming weeks.

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March 31st, 2021, by
Issue #5 – Playing With Reality – How Generation Z Is Changing The Way We Do Business 🚀🔮🌟

The giant container ship Ever Given that has blocked traffic in the Suez Canal for the last week, bringing a key global trade route to a standstill and capturing the world’s attention, was partially refloated as we’re writing this newsletter.

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March 26th, 2021, by
Issue #4 – Playing With Reality – The Great Acceleration Is Coming!!!

Playing with Reality is a weekly newsletter in which SogetiLabs’s Research Institute VINT examines the future where synthetic reality becomes part or our objective reality. The newsletter is also a preview of our upcoming book Playing with Reality. Subscribe here.

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March 22nd, 2021, by
A picture is worth a thousand words – Why you should start with visual thinking.

What began as primitive cave paintings and signed language has now transformed into endless of varieties to express oneself.

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April 26th, 2019, by
Augmented Reality – Terms, tooling, practicals & coding assignments for the enthusiast

VR/AR/MR, what's the difference? Dive into some practical code examples and learn how easy it is to build super cool AR applications.

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April 16th, 2019, by
SIFER – Feedback about the 11th International Exhibition of Railway technology

Capgemini presented one of the numerous keynotes that were a feature inside SIFER. This keynote is about Virtual Reality and the Augmented Reality at the service of the verification and the validation of systems.

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November 23rd, 2018, by
VR/AR training: Innovate to learn

Learning is hard. But imagine if all you had to do to pick up a new skill is make a…

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