Augmented Reality

July 28th, 2016 by

Define Real Back in 2004, I had three dogs: Spinner, Turner and Twister. It was great to see them having…

July 5th, 2016 by

Virtual Reality (VR) aims at improving the user experience on a daily basis. This Virtual Reality adapting itself to real…

Hide and Seek with a GoPro
4yr old Girl tries Oculus Rift for the first time

December 18th, 2015 by

I especially like her last comment when her dad is talking to her. "Dad, I can't see you, because I'm…

A Smart and Connected World: An IoT Ecosystem for the Future

December 1st, 2015 by

Iot (Internet of Things) is full of initiatives that could lead to incompatible or antagonism solutions and standards. The last…

Designing for the Future … and the “Future” is NOW (Part 3)

July 13th, 2015 by

Design in Large Enterprises In a study of more than 400 large enterprises, conducted by Capgemini and MIT for the book Leading Digital, authors George Westerman (MIT),…

Will Apple be mobilizing VR/AR?

June 22nd, 2015 by

Every single wave of VR/AR innovation and products has come only a small step closer to real mass adoption. Will…

Microsoft Hololens and Minecraft
Meet Holus: The Interactive Tabletop Holographic Display

June 11th, 2015 by

Holus provides a blend between the digital and real world by converting any 2D digital content into a 3D holographic…

Scan yourself into virtual worlds with Seene

May 8th, 2015 by

Seene has created a pipeline for high-resolution 3D face scanning on standard mobile devices. All processing is performed on the…

Ambient Intelligence or Digital Aura – The Augmented People

March 10th, 2015 by

'Ambient Intelligence' was the theme and the guiding principle of MSTechDays that took place from February 10 to 12 in…

5 Business Applications of Virtual Reality

March 3rd, 2015 by

Virtual reality has been a long promise. But as is often the case; the technology wasn’t ready yet. Now it is.…